Thu 16 Jul 2009
Straphanger Joe’s Brain Turns to Mush
Posted by TJ under F Train, Straphanger Joe
iPhone, iGame, iSubway
What caught me first was the name of the software company – Goorusoft.
It couldn’t have been the wanton violence, mayhem from the shooting cannons, the sensation of rolling waves, or the sound of wood as iron cannon balls cracked decks into splinters.
Horatio Hornblower, here I come.
I’m not usually a sucker for video games but this one got me. Warship puts you at the helm of a sailing ship out to fire broadsides against all enemy warships (which means everybody) in the age of sail. You move the iPhone to turn the ship and tap the screen to fire a broadside. It’s incredibly hard to clear a screen – Hell, the iPhone is so small it’s incredibly hard to see the screen.
And I’ve only cleared one area out of eight, and I only did that once. The first version of the game came without instructions. Thank God the updates came in and clarified what you were supposed to do – other than try not to get four ships in a row sent to Davy Jones’ locker.
I’d sworn a while ago I’d never be one of those guys playing a handheld video game on the subway, earphones in, thumbs pounding away at the control buttons and toggle switch, oblivious to the world. Better to be reading a Kindle.
I couldn’t look up from the screen – or I’d get hit by the three
Don’t get caught up in the story line, I told myself. Just fire another broadside.
The woman to my right watched me. I saw her in my peripheral vision. My elbows were a little wild so I tucked them in against my ribs and squinted against the screen glare. Forget about her, I told myself. You’ve got a ship to command. Damn the glare.
Where’d my ship go? There it was. I held the screen a little further away trying to get a bead on the action. Use the force, Luke, I told myself and escaped from a closing knot of enemy warships, taking out one ship but starting to smoke from the damage I’d taken in the skirmish.
Dodge and weave, dodge and weave. I took out another ship then reinforcements appeared from three sides of the board – now that’s not fair! Damn those game designers. There was nothing to do but pound away as I steered between two of them taking broadsides from both sides. My ship sank and the word failed, appeared across the screen.
People pressed in around me. Don’t touch the phone. I need space. Give me room, the commander of my ship yelled inside my head. I looked at the station we were passing
This time those Spanish ships were going down.
Huzzah!
–Joe Lunievicz